Game of Chaos [Ice Age] Moonfolk MonkSet: Ice Age Type: Sorcery Rarity: Rare Cost: {R}{R}{R} Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.
Set: Arabian Nights Type: Sorcery Rare Cost: {W}{W} Players play a Magic subgame
that player may gain 2 life
Destroy all creatures in the pile of that player's choice
Enchanted creature has fear
you may exile a nonland card from your hand
if Genesis is in your graveyard
Set: Duel Decks: Garruk vs
Set: From the Vault: Dragons Type: Creature — Dragon Rarity: Rare Cost: {5}{B}{B} Flying
Gargoyles can be most delicious
Set: Amonkhet Invocations Type: Instant Rarity: Mythic Cost: {3}{U}{U} You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost
that player sacrifices all but that many permanents
Set: Eternal Masters Type: Artifact Rarity: Mythic Cost: {0} At the beginning of your upkeep